![]() ![]() Bringing out DLC before its fully released is completely, totally and fully unacceptable. If I had known it would be more than a YEAR with still no date I would have never wasted money on this garbage. * Redesign long lines of sight in Heatsink * Possibly reinstate Turbine as a starting tech point for both sides * Reposition Lava Falls to Chasm path to better serve Turbine * Added vent to bypass the bucket-train in Transit * Added small marine jumping sequence to enter Smelting vent * Vent from Extraction now leads to Furnace * Chopped up Extraction-Smelting vent, now two vents * Added small jump to allow marines into Conduit-Routing vent from Routing * Added jump sequence onto the large drums to make it easier to shoot aliens hiding up top (as before) * Replaced ceiling tiles that looked like you could shoot through them but in reality you couldn't with props that you can shoot through, along with some ceiling tiles to block bullets up there (as before) * Added forklift and fan LOS block from tech point to Lava Falls exit to help aliens a bit more with the open spaces of the room (as before) * Gummed up the hallway leading to Turbine with more stuff to make it a bit more alien friendly * Removed ceiling tiles that looked like you could shoot through them but in reality you couldn't (as before) * Increased area around RT to be easier for aliens to bite * Moved the RT into the cubby for easier Gorge lame-ing * Moved the tech point out of the cubby and into the open * Added more pipes to the ceiling, giving aliens a bit more cover * Raised the ceiling to be less claustrophobic ![]() * Removed Turbine as a starting tech point for both teams * Yes, lava in this room will also kill you * New room connection from Falls Approach to Routing called Furnace, lifted from early alphas of the map and modified to fit a new purpose * Lowered floor in a few areas to allow larger units to pass underneath the buckets * Buckets have been raised from their previous values to allow players with larger models to more easily pass beneath * Buckets have new "cooling lava" texture up top that won't kill you. * Buckets are no longer tied to the cinematic (as before) * Junk is moved around to better suit the tech point * Removed main tower scaffolding (as before) * Removed annoying hanging Gorge spot (as before) * Added a bunch of props and propped-up walls to make Falls more alien friendly (as before) * Added loading screens that are applicable to this map * Made a number of light fixtures collision free to help my fellow alien dudes out * Fixed tons of assets set to be pathing excluded * Re-layered everything in Editor to be cleaner * Fixed Routing vent not displaying properly on minimap * Fixed doorways on minimap not appearing as connected * Fixed location names on the minimap being in less than helpful places This version was rebuilt from the ground up to be cleaner. Your friends can now join your activity to play chess or other activities such as Watch Together.Thanks to and this map has been resumed. That's about it for hosting a Discord activity. Share the table code with your friends so you can play against them.This will display the table code for your game. Once the game starts and the board is set, click the game name located top-left of the board.Locking a game will remove it from Park View, and players can't join without a table code. You can also decide whether you want the game to be locked or not. Select the looks you want for the board and the pieces.Once the game loads, you'll go to Park View, where you can see ongoing games.Click on Allow so that your friends can see and hear you. If it's your first time using Discord, a window might pop up asking for authorization to use your microphone or camera.A window will appear, asking for authorization for the activity to access your account. ![]()
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